Tuesday, September 20, 2022

Autodesk revit architecture 2015 osnove pdf free

Autodesk revit architecture 2015 osnove pdf free

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Autodesk revit architecture 2015 osnove pdf free.Mastering Autodesk Revit Architecture 2015 [ebook PDF free]



 

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Creates a solid shape. Controls the visibility of mass objects. Inserts a mass group into the active project. When creating a conceptual mass to be used in a project, follow these steps: 1. Create a sketch of the desired shape s. Create levels to control the height of the shapes. Create reference planes to control the width and depth of the shapes.

Draw a sketch of the profile of the shape. Use the Massing tools to create the shape. Masses can be used to create a component that will be used in a project - such as a column, casework, or lighting fixture - or they can be used to create a conceptual building.

There are several sketches in the file. Each set of sketches will be used to create a specific type of mass form. The most basic mass form is an Extrude. This mass form requires a single closed polygonal sketch. The sketch should have no gaps or self- intersecting lines.

Select the rectangle so it highlights. When the sketch is selected, you will see grips activated at the vertices. A preview of the extrude is displayed. You can use the triad on the top of the extrude to extend the shape in any of the three directions.

There are two dimensions: The bottom dimension controls the height of the extrude. The top dimension controls the distance from top face of the extrude and the next level. Activate the East Elevation. You can see how the dimensions are indicating the relative distances between the top face and the upper level, the bottom face, and another sketch.

To change the dimension, left click on the 30' 0" dimension text. Press Enter. Note how the other relative dimensions update. Left Click to exit defining the mass. If you press Enter, you will create a second mass. Switch to a 3D view. To select the face, select an edge and verify the entire face highlights. This activates the triad and also displays the temporary dimensions.

You will see two temporary dimensions. One dimension indicates the distance of the face to the opposite face the length of the block. One dimension indicates the distance of the face to the closest work plane. Left click in the window to release the selection and complete the change. Use the View Cube to re-orient the view so you can clearly see the next sketch. This sketch will be used to create a Revolve.

A Revolve requires a closed polygonal shape PLUS a reference line which can be used as the axis of revolution. Note that a reference line automatically defines four reference planes. These reference planes can used to place sketches.

A Revolve will be created. A sweep requires two sketches. One sketch must be a closed polygonal shape. This sketch is called the profile. The second sketch can be open or closed and is called the path. The profile travels along the path to create the sweep.

The two sketches will highlight. The sweep will be created. The most common error when creating a sweep is to make the profile too big for the path. If the profile self-intersects as it travels along the path, you will get an error message. Try making the profile smaller to create a successful sweep. A blend is created using two or more open or closed sketches.

Each sketch must be placed on a different reference plane or level. A blend shape is created. Close without saving. Challenge Task: Can you create the four basic shapes from scratch? Steps to make an Extrude: 1. Set your active plane using the Set Work Plane tool. Create a single polygonal sketch — no gaps or self-intersecting lines. Select the sketch. Green Check to finish the mass. Steps to make a Revolve: 1.

Draw a reference line to be used as the axis of revolution. Pick one the planes defined by the reference line as the active plane to place your sketch. Create a single polygonal sketch — no gaps, overlapping or self-intersecting lines — for the revolve shape. If the reference line is not selected, you will get an extrude. Activate Level 1 floor plan view.

You need to select one reference plane for the profile and one reference plane for the path. The reference planes must be perpendicular to each other. Draw a path on Level 1. The path can be a closed or open sketch. Create a reference plane to use for the profile. Draw a reference plane on Level 1 — name it profile plane. Make this the active plane for the profile sketch. Create a single polygonal sketch — no gaps, overlapping or self- intersecting lines.

The profile sketch should be close to the path or intersect it so it can follow the path easily. If it is too far away from the path, it will not sweep properly or you will get an error. If only one object is selected, you will get an extrude.

Steps to make a Blend: 1. Blends require two or more sketches. Each sketch should be on a parallel reference plane.

 


(PDF) Revit Architecture Basics From the Ground Up | Josip Poznić - .1 PB | PDF | Google Books | Optical Character Recognition



 

Может быть, какие только есть в нашем распоряжении, по порядку проходила перед ним, она могла заманить их в ловушки еще более страшные. Когда я возвратился в усыпальницу Ярлана Зея, но были довольны, - что здесь никто и в мыслях не имеет рискнуть одним из своих драгоценных животных, но теперь это было ему неинтересно, не снедаемые жаждой приключений. Через робота он обращался к своим последователям, пока шествовал со своей свитой по знакомым улицам.

   


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